

If it isn’t, the fastest way to look for another is to reload your last save and try again. You’ll need to leave the planet to see if a Skylark is around. Quarg ships have powerful “Intrusion Countermeasures”, a hand to hand weapon that adds 80 defense each. Of course, not just any Skylark will do: Most of them actually have too many crew to be possible to capture, even with the amount of soldiers on your Bactrian. Despite the small size, the Wardragon is better able to repel boarders: it has a larger minimum crew complement, and more defensive weaponry. Unfortunately, you can’t capture a Wardragon (the smaller, gold Quarg ship). Here, this could be human merchants, Hai, or Quarg. When you depart Greenwater, a fleet may spawn in the surrounding local space. This is key: Greenwater is a friendly world that you’ll be able to land on after capturing a Quarg vessel, and since it contains an outfitter, allows you to trade out your Bactrian’s hyperdrive or Jump Drive for a little more engine power. If you’ve followed what I outlined in the first section of this guide, you’re now on Greenwater, the Hai world just north of a Quarg ringworld.

#BACTRIAN ENDLESS SKY FULL#
So, now that you have your ship prepared, crammed full of soldiers ready to die at your command, and are poised to stalk your prey… it gets tedious. There’s many successful strategies for fighting quarg, and if you’re at the point that you want to try and capture one, you’re probably well capable of disabling them already!

By this point, I had already captured a strong fleet of Kor Sestor automaton warships, with five Kar Ik Vot 349’s, four of their second largest warship, the Tek Far 78 – Osk, and the Pug’s tier 3 unique ship, the Arfecta.įor good measure, I grabbed twenty Lightning Bugs from Greenwater’s shipyard: they mostly just helped distract the quarg and pelt them with ion cannon fire. Of course, you also need a fleet of sufficient strength to disable the Quarg in the first place. Importantly, they are also somewhat infrequent: making it less likely that more reinforcements will join the battle while you’re disabling your prey. Quarg come there regularly to trade from their ringworld to the south (Hevru Hai), and so are a regular feature of encounters in this system. Yes, that means I had to hunt Quarg in a system with a planet that has an outfitter: I choose Greenwater, in the southeast of Hai space. You’ll note there’s no Hyperdrive or Jump Drive: I sold it to make a tiny bit more room for engines! After all, you can’t board a ship if you can never reach it. And remember, you need one for each crew member: extras do you no good without a man able to use it. There’s no other option that will give you enough attack power to succeed. You need as many crew as you can manage to fit on your ship, which means there’s no room for conveniences like shield generators, weapons, or anything but the smallest engines.įor weapons, you need Nerve Gas.
#BACTRIAN ENDLESS SKY PLUS#
With the highest crew complement available on any obtainable ship, plus oodles of cargo space that can be converted into extra bunks, the Bactrian is the only ship that can carry enough crew to successfully assault a Quarg vessel.Įven then, you’re going to have to make sacrifices. There’s only one candidate: the Bactrian. You’ll need to prepare the perfect boarding ship, and even then, it may take hours of attempts to get lucky and board a Skylark you stand a chance of capturing… and even then, it’s a small chance.īut if you’re dedicated enough, you can have a Quarg ship to call your own. In fact, it’s possibly the most difficult achievement in Endless Sky (as of 0.9.2). So, you want a Quarg ship of your very own, do you? This guide covers the preparation and strategies to successfully board and capture a Quarg Skylark in Endless Sky.
